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Weapons in Hand - Muzzle Flash and Motion Blur
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Version 1.5

by Ares Ex Machina

http://simplici7y.com/items/weapons-in-hand-muzzle-flash-and-motion-blur


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DESCRIPTION
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A plugin for the original weapons-in-hand graphics for Aleph One, featuring:
 Different looking muzzle flash with blended edges.
 Motion blur on certain frames, including bullet shells and the fists.
 An optional translucent scope effect for the magnum.

Works with both Marathon 2 and Marathon Infinity!


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INSTALLATION
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 Drop the zip file into your "Plugins" folder. No need to unzip it!
 If you don't have a "Plugins" folder, create one in your Aleph One folder.


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REQUIREMENTS
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 Select OpenGL (Classic or Shader) in Aleph One's Graphics Setup.
 Use Aleph One version 1.0 or later.


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SETTINGS
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 Recommended: set Brightness to Normal (under Graphics in Aleph One's Preferences).


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HOW TO DISABLE OR ENABLE A PLUGIN
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Launch Aleph One, then go to:
Preferences > Environment > Plugins
Click to disable or enable a plugin.
 * Keep in mind that having other weapons-in-hand plugins enabled will probably conflict with this one.


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DISABLING MAGNUM SCOPE EFFECT
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To turn off the translucent effect of the magnum scope,
remove the following two files from "Plugin Data":
 Magnum Scope.mml
 Magnum Scope.ShPa


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REMOVING SMG ADDITION
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To disable the optional graphics included to make the SMG visible in Marathon 2,
remove the following two files from "Plugin Data":
 SMG (M2).mml
 SMG (M2).ShPa


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Release History
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1.5	03/30/2014	 Removed black halo around edges of the optional graphics for the Marathon 2 SMG.
			 Optional graphics for the Marathon 2 SMG have been made powers of 2.
1.4	02/28/2014	 Added optional scope translucency for the magnum.
			 Corrected an offset error with the SMG frame.
			 As a bonus for all you cheaters out there, the SMG has been made visible in Marathon 2!
			 Slight tweak to the fusion muzzle flash frame.
			 Microscopic tweak to the magnum muzzle flash frame.
			 Updated plugin for use with Aleph One 1.0 and later by integrating shapes patches.
			Thanks to Hopper for technical assistance!
1.3	07/23/2011	Created image masks that fix an error showing up for some People with the invincibility and invisibility effects.
			Thanks to President People for noticing this!
1.2	07/09/2011	Scaled down the canvas of the AR frame by 50% to suit the smaller muzzle flash.
1.1	07/09/2011	Made the size and shape of the AR muzzle flash closer to the original.
1.0	07/07/2011	Initial release.


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Comments or suggestions? 
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 Post in the topic "Weapons In Hand", at http://www.pfhorums.com/index.php?showtopic=6910
 Or send a PM to Ares Ex Machina, at http://www.pfhorums.com/
 Or email me at ares.ex.machina@gmail.com


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Software
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 Muzzle flash and motion blur created using Photoshop CS3 and Painter X.
 DDS files created using Aorta.
 Shapes Patch created using ShapeFusion.


Special thanks to Hopper and Treellama for technical assistance!